/// @ref gtx_normal /// @file glm/gtx/normal.hpp /// /// @see core (dependence) /// @see gtx_extented_min_max (dependence) /// /// @defgroup gtx_normal GLM_GTX_normal /// @ingroup gtx /// /// @brief Compute the normal of a triangle. /// /// need to be included to use these functionalities. #pragma once // Dependency: #include "../glm.hpp" #ifndef GLM_ENABLE_EXPERIMENTAL # error "GLM: GLM_GTX_normal is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." #endif #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) # pragma message("GLM: GLM_GTX_normal extension included") #endif namespace glm { /// @addtogroup gtx_normal /// @{ //! Computes triangle normal from triangle points. //! From GLM_GTX_normal extension. template GLM_FUNC_DECL vec<3, T, P> triangleNormal( vec<3, T, P> const & p1, vec<3, T, P> const & p2, vec<3, T, P> const & p3); /// @} }//namespace glm #include "normal.inl"