project(glSpline) ############################################ # Configure CMake and GCC flags cmake_minimum_required(VERSION 2.8.9) # Minimal version compatible QT5 CMAKE_POLICY(SET CMP0043 NEW) # This will silence the Cmake Warning "Policy CMP0043 is not set" set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -pedantic -Wextra") #set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3") set(EXECUTABLE_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/bin) find_package(OpenGL REQUIRED) # define OPENGL_LIBRARIES find_package(Qt5Widgets REQUIRED) find_package(Qt5OpenGL REQUIRED) ################################################################################ # Define project private sources and headers # # the variable "folder_source" contains all .cpp files of this project FILE(GLOB_RECURSE folder_source ${CMAKE_SOURCE_DIR}/src/*.cpp ${CMAKE_SOURCE_DIR}/src/*.glsl ) FILE(GLOB_RECURSE folder_header ${CMAKE_SOURCE_DIR}/src/*.h ) FILE(GLOB_RECURSE folder_ui ${CMAKE_SOURCE_DIR}/src/*.ui ) include_directories( ${CMAKE_SOURCE_DIR}/src ${CMAKE_SOURCE_DIR}/glm ) SOURCE_GROUP("Source Files" FILES ${folder_source}) SOURCE_GROUP("Header Files" FILES ${folder_header}) SOURCE_GROUP("Shader Files" FILES ${folder_shader}) ################################################################################ # Configure QT set(CMAKE_AUTOMOC ON) set(CMAKE_AUTOUIC ON) set( CMAKE_INCLUDE_CURRENT_DIR ON ) include_directories( ${Qt5Widgets_INCLUDES} ${Qt5OpenGL_INCLUDES} ) add_definitions(${Qt5Widgets_DEFINITIONS}) add_definitions(${Qt5OpenGL_DEFINITIONS}) ################################################################################ # Build target application add_executable(glSpline ${folder_source} ${folder_header} ${folder_ui} ) qt5_use_modules(glSpline Widgets OpenGL) set(EXT_LIBS ${QT_LIBRARIES} ${OPENGL_LIBRARIES}) target_link_libraries(glSpline ${EXT_LIBS} )