/// @ref gtc_integer /// @file glm/gtc/integer.inl namespace glm{ namespace detail { template class vecType, bool Aligned> struct compute_log2 { GLM_FUNC_QUALIFIER static vecType call(vecType const& v) { //Equivalent to return findMSB(vec); but save one function call in ASM with VC //return findMSB(vec); return vecType(detail::compute_findMSB_vec::call(v)); } }; # if GLM_HAS_BITSCAN_WINDOWS template struct compute_log2<4, int, P, vec, false, Aligned> { GLM_FUNC_QUALIFIER static vec<4, int, P> call(vec<4, int, P> const& v) { vec<4, int, P> Result(glm::uninitialize); _BitScanReverse(reinterpret_cast(&Result.x), v.x); _BitScanReverse(reinterpret_cast(&Result.y), v.y); _BitScanReverse(reinterpret_cast(&Result.z), v.z); _BitScanReverse(reinterpret_cast(&Result.w), v.w); return Result; } }; # endif//GLM_HAS_BITSCAN_WINDOWS }//namespace detail template GLM_FUNC_QUALIFIER int iround(genType x) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'iround' only accept floating-point inputs"); assert(static_cast(0.0) <= x); return static_cast(x + static_cast(0.5)); } template class vecType> GLM_FUNC_QUALIFIER vecType iround(vecType const& x) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'iround' only accept floating-point inputs"); assert(all(lessThanEqual(vecType(0), x))); return vecType(x + static_cast(0.5)); } template GLM_FUNC_QUALIFIER uint uround(genType x) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'uround' only accept floating-point inputs"); assert(static_cast(0.0) <= x); return static_cast(x + static_cast(0.5)); } template class vecType> GLM_FUNC_QUALIFIER vecType uround(vecType const& x) { GLM_STATIC_ASSERT(std::numeric_limits::is_iec559, "'uround' only accept floating-point inputs"); assert(all(lessThanEqual(vecType(0), x))); return vecType(x + static_cast(0.5)); } }//namespace glm