<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
 <class>MainWindow</class>
 <widget class="QMainWindow" name="MainWindow">
  <property name="geometry">
   <rect>
    <x>0</x>
    <y>0</y>
    <width>800</width>
    <height>667</height>
   </rect>
  </property>
  <property name="windowTitle">
   <string>Hello OpenGL ...</string>
  </property>
  <widget class="MyOpenGLWidget" name="openglWidget">
   <property name="minimumSize">
    <size>
     <width>800</width>
     <height>600</height>
    </size>
   </property>
  </widget>
  <widget class="QMenuBar" name="menuBar">
   <property name="geometry">
    <rect>
     <x>0</x>
     <y>0</y>
     <width>800</width>
     <height>24</height>
    </rect>
   </property>
   <widget class="QMenu" name="menuInfo">
    <property name="title">
     <string>Info</string>
    </property>
    <addaction name="action_Version_OpenGL"/>
   </widget>
   <widget class="QMenu" name="menu_Demo">
    <property name="title">
     <string>&amp;Demo</string>
    </property>
    <addaction name="actionHello_clear"/>
    <addaction name="actionHello_triangle"/>
    <addaction name="actionHello_camera"/>
    <addaction name="actionHello_spheres"/>
    <addaction name="actionHello_spline"/>
   </widget>
   <widget class="QMenu" name="menuShaders">
    <property name="title">
     <string>Shaders</string>
    </property>
    <addaction name="actionToggle_Back_Face_Culling"/>
    <addaction name="separator"/>
   </widget>
   <addaction name="menu_Demo"/>
   <addaction name="menuShaders"/>
   <addaction name="menuInfo"/>
  </widget>
  <widget class="QToolBar" name="mainToolBar">
   <attribute name="toolBarArea">
    <enum>TopToolBarArea</enum>
   </attribute>
   <attribute name="toolBarBreak">
    <bool>false</bool>
   </attribute>
  </widget>
  <widget class="QStatusBar" name="statusBar"/>
  <action name="action_Version_OpenGL">
   <property name="text">
    <string>&amp;Version OpenGL</string>
   </property>
  </action>
  <action name="actionHello_triangle">
   <property name="text">
    <string>Hello triangle ...</string>
   </property>
  </action>
  <action name="actionHello_camera">
   <property name="text">
    <string>Hello camera ...</string>
   </property>
  </action>
  <action name="actionHello_spheres">
   <property name="text">
    <string>Hello spheres ...</string>
   </property>
  </action>
  <action name="actionHello_clear">
   <property name="text">
    <string>Hello clear ...</string>
   </property>
  </action>
  <action name="actionToggle_Back_Face_Culling">
   <property name="checkable">
    <bool>true</bool>
   </property>
   <property name="checked">
    <bool>true</bool>
   </property>
   <property name="text">
    <string>Toggle backface culling</string>
   </property>
  </action>
  <action name="actionHello_spline">
   <property name="text">
    <string>Hello splines ...</string>
   </property>
  </action>
 </widget>
 <layoutdefault spacing="6" margin="11"/>
 <customwidgets>
  <customwidget>
   <class>MyOpenGLWidget</class>
   <extends>QWidget</extends>
   <header>myopenglwidget.h</header>
   <container>1</container>
  </customwidget>
 </customwidgets>
 <resources/>
 <connections/>
</ui>