glSpline/glm/gtx/gradient_paint.hpp

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2018-09-12 18:53:34 +02:00
/// @ref gtx_gradient_paint
/// @file glm/gtx/gradient_paint.hpp
///
/// @see core (dependence)
/// @see gtx_optimum_pow (dependence)
///
/// @defgroup gtx_gradient_paint GLM_GTX_gradient_paint
/// @ingroup gtx
///
/// @brief Functions that return the color of procedural gradient for specific coordinates.
/// <glm/gtx/gradient_paint.hpp> need to be included to use these functionalities.
#pragma once
// Dependency:
#include "../glm.hpp"
#include "../gtx/optimum_pow.hpp"
#ifndef GLM_ENABLE_EXPERIMENTAL
# error "GLM: GLM_GTX_gradient_paint is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it."
#endif
#if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
# pragma message("GLM: GLM_GTX_gradient_paint extension included")
#endif
namespace glm
{
/// @addtogroup gtx_gradient_paint
/// @{
/// Return a color from a radial gradient.
/// @see - gtx_gradient_paint
template<typename T, precision P>
GLM_FUNC_DECL T radialGradient(
vec<2, T, P> const & Center,
T const & Radius,
vec<2, T, P> const & Focal,
vec<2, T, P> const & Position);
/// Return a color from a linear gradient.
/// @see - gtx_gradient_paint
template<typename T, precision P>
GLM_FUNC_DECL T linearGradient(
vec<2, T, P> const & Point0,
vec<2, T, P> const & Point1,
vec<2, T, P> const & Position);
/// @}
}// namespace glm
#include "gradient_paint.inl"