Initial Commit

This commit is contained in:
Pierre Cholet 2018-09-12 18:53:34 +02:00
commit 54eaed1ca0
284 changed files with 55022 additions and 0 deletions

5
.gitignore vendored Normal file
View File

@ -0,0 +1,5 @@
# Binaries
bin/
# QT stuff
CMakeLists.txt.user

73
CMakeLists.txt Normal file
View File

@ -0,0 +1,73 @@
project(glSpline)
############################################
# Configure CMake and GCC flags
cmake_minimum_required(VERSION 2.8.9) # Minimal version compatible QT5
CMAKE_POLICY(SET CMP0043 NEW) # This will silence the Cmake Warning "Policy CMP0043 is not set"
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -pedantic -Wextra")
#set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O3")
set(EXECUTABLE_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/bin)
find_package(OpenGL REQUIRED) # define OPENGL_LIBRARIES
find_package(Qt5Widgets REQUIRED)
find_package(Qt5OpenGL REQUIRED)
################################################################################
# Define project private sources and headers
#
# the variable "folder_source" contains all .cpp files of this project
FILE(GLOB_RECURSE
folder_source
${CMAKE_SOURCE_DIR}/src/*.cpp
${CMAKE_SOURCE_DIR}/src/*.glsl
)
FILE(GLOB_RECURSE
folder_header
${CMAKE_SOURCE_DIR}/src/*.h
)
FILE(GLOB_RECURSE
folder_ui
${CMAKE_SOURCE_DIR}/src/*.ui
)
include_directories(
${CMAKE_SOURCE_DIR}/src
${CMAKE_SOURCE_DIR}/glm
)
SOURCE_GROUP("Source Files" FILES ${folder_source})
SOURCE_GROUP("Header Files" FILES ${folder_header})
SOURCE_GROUP("Shader Files" FILES ${folder_shader})
################################################################################
# Configure QT
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTOUIC ON)
set( CMAKE_INCLUDE_CURRENT_DIR ON )
include_directories(
${Qt5Widgets_INCLUDES}
${Qt5OpenGL_INCLUDES}
)
add_definitions(${Qt5Widgets_DEFINITIONS})
add_definitions(${Qt5OpenGL_DEFINITIONS})
################################################################################
# Build target application
add_executable(glSpline
${folder_source}
${folder_header}
${folder_ui}
)
qt5_use_modules(glSpline Widgets OpenGL)
set(EXT_LIBS ${QT_LIBRARIES} ${OPENGL_LIBRARIES})
target_link_libraries(glSpline ${EXT_LIBS} )

0
README.md Normal file
View File

6
glm/common.hpp Normal file
View File

@ -0,0 +1,6 @@
/// @ref core
/// @file glm/common.hpp
#pragma once
#include "detail/func_common.hpp"

399
glm/detail/_features.hpp Normal file
View File

@ -0,0 +1,399 @@
/// @ref core
/// @file glm/detail/_features.hpp
#pragma once
// #define GLM_CXX98_EXCEPTIONS
// #define GLM_CXX98_RTTI
// #define GLM_CXX11_RVALUE_REFERENCES
// Rvalue references - GCC 4.3
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2118.html
// GLM_CXX11_TRAILING_RETURN
// Rvalue references for *this - GCC not supported
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2439.htm
// GLM_CXX11_NONSTATIC_MEMBER_INIT
// Initialization of class objects by rvalues - GCC any
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1610.html
// GLM_CXX11_NONSTATIC_MEMBER_INIT
// Non-static data member initializers - GCC 4.7
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2008/n2756.htm
// #define GLM_CXX11_VARIADIC_TEMPLATE
// Variadic templates - GCC 4.3
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2242.pdf
//
// Extending variadic template template parameters - GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2555.pdf
// #define GLM_CXX11_GENERALIZED_INITIALIZERS
// Initializer lists - GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2672.htm
// #define GLM_CXX11_STATIC_ASSERT
// Static assertions - GCC 4.3
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1720.html
// #define GLM_CXX11_AUTO_TYPE
// auto-typed variables - GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1984.pdf
// #define GLM_CXX11_AUTO_TYPE
// Multi-declarator auto - GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1737.pdf
// #define GLM_CXX11_AUTO_TYPE
// Removal of auto as a storage-class specifier - GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2546.htm
// #define GLM_CXX11_AUTO_TYPE
// New function declarator syntax - GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2541.htm
// #define GLM_CXX11_LAMBDAS
// New wording for C++0x lambdas - GCC 4.5
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2927.pdf
// #define GLM_CXX11_DECLTYPE
// Declared type of an expression - GCC 4.3
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2343.pdf
//
// Right angle brackets - GCC 4.3
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1757.html
//
// Default template arguments for function templates DR226 GCC 4.3
// http://www.open-std.org/jtc1/sc22/wg21/docs/cwg_defects.html#226
//
// Solving the SFINAE problem for expressions DR339 GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2634.html
// #define GLM_CXX11_ALIAS_TEMPLATE
// Template aliases N2258 GCC 4.7
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2258.pdf
//
// Extern templates N1987 Yes
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1987.htm
// #define GLM_CXX11_NULLPTR
// Null pointer constant N2431 GCC 4.6
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2431.pdf
// #define GLM_CXX11_STRONG_ENUMS
// Strongly-typed enums N2347 GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2347.pdf
//
// Forward declarations for enums N2764 GCC 4.6
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2764.pdf
//
// Generalized attributes N2761 GCC 4.8
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2761.pdf
//
// Generalized constant expressions N2235 GCC 4.6
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2235.pdf
//
// Alignment support N2341 GCC 4.8
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2341.pdf
// #define GLM_CXX11_DELEGATING_CONSTRUCTORS
// Delegating constructors N1986 GCC 4.7
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1986.pdf
//
// Inheriting constructors N2540 GCC 4.8
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2540.htm
// #define GLM_CXX11_EXPLICIT_CONVERSIONS
// Explicit conversion operators N2437 GCC 4.5
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2437.pdf
//
// New character types N2249 GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2249.html
//
// Unicode string literals N2442 GCC 4.5
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
//
// Raw string literals N2442 GCC 4.5
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2442.htm
//
// Universal character name literals N2170 GCC 4.5
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2170.html
// #define GLM_CXX11_USER_LITERALS
// User-defined literals N2765 GCC 4.7
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2765.pdf
//
// Standard Layout Types N2342 GCC 4.5
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2342.htm
// #define GLM_CXX11_DEFAULTED_FUNCTIONS
// #define GLM_CXX11_DELETED_FUNCTIONS
// Defaulted and deleted functions N2346 GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2346.htm
//
// Extended friend declarations N1791 GCC 4.7
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1791.pdf
//
// Extending sizeof N2253 GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2253.html
// #define GLM_CXX11_INLINE_NAMESPACES
// Inline namespaces N2535 GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2535.htm
// #define GLM_CXX11_UNRESTRICTED_UNIONS
// Unrestricted unions N2544 GCC 4.6
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2544.pdf
// #define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS
// Local and unnamed types as template arguments N2657 GCC 4.5
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2657.htm
// #define GLM_CXX11_RANGE_FOR
// Range-based for N2930 GCC 4.6
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2930.html
// #define GLM_CXX11_OVERRIDE_CONTROL
// Explicit virtual overrides N2928 N3206 N3272 GCC 4.7
// http://www.open-std.org/JTC1/SC22/WG21/docs/papers/2009/n2928.htm
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3206.htm
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2011/n3272.htm
//
// Minimal support for garbage collection and reachability-based leak detection N2670 No
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2670.htm
// #define GLM_CXX11_NOEXCEPT
// Allowing move constructors to throw [noexcept] N3050 GCC 4.6 (core language only)
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3050.html
//
// Defining move special member functions N3053 GCC 4.6
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2010/n3053.html
//
// Sequence points N2239 Yes
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
//
// Atomic operations N2427 GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2239.html
//
// Strong Compare and Exchange N2748 GCC 4.5
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2427.html
//
// Bidirectional Fences N2752 GCC 4.8
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2752.htm
//
// Memory model N2429 GCC 4.8
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2429.htm
//
// Data-dependency ordering: atomics and memory model N2664 GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2664.htm
//
// Propagating exceptions N2179 GCC 4.4
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2179.html
//
// Abandoning a process and at_quick_exit N2440 GCC 4.8
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2440.htm
//
// Allow atomics use in signal handlers N2547 Yes
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2547.htm
//
// Thread-local storage N2659 GCC 4.8
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2659.htm
//
// Dynamic initialization and destruction with concurrency N2660 GCC 4.3
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2008/n2660.htm
//
// __func__ predefined identifier N2340 GCC 4.3
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2007/n2340.htm
//
// C99 preprocessor N1653 GCC 4.3
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2004/n1653.htm
//
// long long N1811 GCC 4.3
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2005/n1811.pdf
//
// Extended integral types N1988 Yes
// http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n1988.pdf
#if(GLM_COMPILER & GLM_COMPILER_GCC)
# if(GLM_COMPILER >= GLM_COMPILER_GCC43)
# define GLM_CXX11_STATIC_ASSERT
# endif
#elif(GLM_COMPILER & GLM_COMPILER_CLANG)
# if(__has_feature(cxx_exceptions))
# define GLM_CXX98_EXCEPTIONS
# endif
# if(__has_feature(cxx_rtti))
# define GLM_CXX98_RTTI
# endif
# if(__has_feature(cxx_access_control_sfinae))
# define GLM_CXX11_ACCESS_CONTROL_SFINAE
# endif
# if(__has_feature(cxx_alias_templates))
# define GLM_CXX11_ALIAS_TEMPLATE
# endif
# if(__has_feature(cxx_alignas))
# define GLM_CXX11_ALIGNAS
# endif
# if(__has_feature(cxx_attributes))
# define GLM_CXX11_ATTRIBUTES
# endif
# if(__has_feature(cxx_constexpr))
# define GLM_CXX11_CONSTEXPR
# endif
# if(__has_feature(cxx_decltype))
# define GLM_CXX11_DECLTYPE
# endif
# if(__has_feature(cxx_default_function_template_args))
# define GLM_CXX11_DEFAULT_FUNCTION_TEMPLATE_ARGS
# endif
# if(__has_feature(cxx_defaulted_functions))
# define GLM_CXX11_DEFAULTED_FUNCTIONS
# endif
# if(__has_feature(cxx_delegating_constructors))
# define GLM_CXX11_DELEGATING_CONSTRUCTORS
# endif
# if(__has_feature(cxx_deleted_functions))
# define GLM_CXX11_DELETED_FUNCTIONS
# endif
# if(__has_feature(cxx_explicit_conversions))
# define GLM_CXX11_EXPLICIT_CONVERSIONS
# endif
# if(__has_feature(cxx_generalized_initializers))
# define GLM_CXX11_GENERALIZED_INITIALIZERS
# endif
# if(__has_feature(cxx_implicit_moves))
# define GLM_CXX11_IMPLICIT_MOVES
# endif
# if(__has_feature(cxx_inheriting_constructors))
# define GLM_CXX11_INHERITING_CONSTRUCTORS
# endif
# if(__has_feature(cxx_inline_namespaces))
# define GLM_CXX11_INLINE_NAMESPACES
# endif
# if(__has_feature(cxx_lambdas))
# define GLM_CXX11_LAMBDAS
# endif
# if(__has_feature(cxx_local_type_template_args))
# define GLM_CXX11_LOCAL_TYPE_TEMPLATE_ARGS
# endif
# if(__has_feature(cxx_noexcept))
# define GLM_CXX11_NOEXCEPT
# endif
# if(__has_feature(cxx_nonstatic_member_init))
# define GLM_CXX11_NONSTATIC_MEMBER_INIT
# endif
# if(__has_feature(cxx_nullptr))
# define GLM_CXX11_NULLPTR
# endif
# if(__has_feature(cxx_override_control))
# define GLM_CXX11_OVERRIDE_CONTROL
# endif
# if(__has_feature(cxx_reference_qualified_functions))
# define GLM_CXX11_REFERENCE_QUALIFIED_FUNCTIONS
# endif
# if(__has_feature(cxx_range_for))
# define GLM_CXX11_RANGE_FOR
# endif
# if(__has_feature(cxx_raw_string_literals))
# define GLM_CXX11_RAW_STRING_LITERALS
# endif
# if(__has_feature(cxx_rvalue_references))
# define GLM_CXX11_RVALUE_REFERENCES
# endif
# if(__has_feature(cxx_static_assert))
# define GLM_CXX11_STATIC_ASSERT
# endif
# if(__has_feature(cxx_auto_type))
# define GLM_CXX11_AUTO_TYPE
# endif
# if(__has_feature(cxx_strong_enums))
# define GLM_CXX11_STRONG_ENUMS
# endif
# if(__has_feature(cxx_trailing_return))
# define GLM_CXX11_TRAILING_RETURN
# endif
# if(__has_feature(cxx_unicode_literals))
# define GLM_CXX11_UNICODE_LITERALS
# endif
# if(__has_feature(cxx_unrestricted_unions))
# define GLM_CXX11_UNRESTRICTED_UNIONS
# endif
# if(__has_feature(cxx_user_literals))
# define GLM_CXX11_USER_LITERALS
# endif
# if(__has_feature(cxx_variadic_templates))
# define GLM_CXX11_VARIADIC_TEMPLATES
# endif
#endif//(GLM_COMPILER & GLM_COMPILER_CLANG)

30
glm/detail/_fixes.hpp Normal file
View File

@ -0,0 +1,30 @@
/// @ref core
/// @file glm/detail/_fixes.hpp
#include <cmath>
//! Workaround for compatibility with other libraries
#ifdef max
#undef max
#endif
//! Workaround for compatibility with other libraries
#ifdef min
#undef min
#endif
//! Workaround for Android
#ifdef isnan
#undef isnan
#endif
//! Workaround for Android
#ifdef isinf
#undef isinf
#endif
//! Workaround for Chrone Native Client
#ifdef log2
#undef log2
#endif

107
glm/detail/_noise.hpp Normal file
View File

@ -0,0 +1,107 @@
/// @ref core
/// @file glm/detail/_noise.hpp
#pragma once
#include "../vec2.hpp"
#include "../vec3.hpp"
#include "../vec4.hpp"
#include "../common.hpp"
namespace glm{
namespace detail
{
template<typename T>
GLM_FUNC_QUALIFIER T mod289(T const & x)
{
return x - floor(x * (static_cast<T>(1.0) / static_cast<T>(289.0))) * static_cast<T>(289.0);
}
template<typename T>
GLM_FUNC_QUALIFIER T permute(T const & x)
{
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER vec<2, T, P> permute(vec<2, T, P> const & x)
{
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER vec<3, T, P> permute(vec<3, T, P> const & x)
{
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER vec<4, T, P> permute(vec<4, T, P> const & x)
{
return mod289(((x * static_cast<T>(34)) + static_cast<T>(1)) * x);
}
/*
template<typename T, precision P, template<typename> class vecType>
GLM_FUNC_QUALIFIER vecType<L, T, P> permute(vecType<L, T, P> const & x)
{
return mod289(((x * T(34)) + T(1)) * x);
}
*/
template<typename T>
GLM_FUNC_QUALIFIER T taylorInvSqrt(T const & r)
{
return T(1.79284291400159) - T(0.85373472095314) * r;
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER vec<2, T, P> taylorInvSqrt(vec<2, T, P> const & r)
{
return T(1.79284291400159) - T(0.85373472095314) * r;
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER vec<3, T, P> taylorInvSqrt(vec<3, T, P> const & r)
{
return T(1.79284291400159) - T(0.85373472095314) * r;
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER vec<4, T, P> taylorInvSqrt(vec<4, T, P> const & r)
{
return T(1.79284291400159) - T(0.85373472095314) * r;
}
/*
template<typename T, precision P, template<typename> class vecType>
GLM_FUNC_QUALIFIER vecType<L, T, P> taylorInvSqrt(vecType<L, T, P> const & r)
{
return T(1.79284291400159) - T(0.85373472095314) * r;
}
*/
template<typename T, precision P>
GLM_FUNC_QUALIFIER vec<2, T, P> fade(vec<2, T, P> const & t)
{
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER vec<3, T, P> fade(vec<3, T, P> const & t)
{
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
}
template<typename T, precision P>
GLM_FUNC_QUALIFIER vec<4, T, P> fade(vec<4, T, P> const & t)
{
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
}
/*
template<typename T, precision P, template<typename> class vecType>
GLM_FUNC_QUALIFIER vecType<L, T, P> fade(vecType<L, T, P> const & t)
{
return (t * t * t) * (t * (t * T(6) - T(15)) + T(10));
}
*/
}//namespace detail
}//namespace glm

797
glm/detail/_swizzle.hpp Normal file
View File

@ -0,0 +1,797 @@
/// @ref core
/// @file glm/detail/_swizzle.hpp
#pragma once
namespace glm{
namespace detail
{
// Internal class for implementing swizzle operators
template<typename T, int N>
struct _swizzle_base0
{
protected:
GLM_FUNC_QUALIFIER T& elem(size_t i){ return (reinterpret_cast<T*>(_buffer))[i]; }
GLM_FUNC_QUALIFIER T const& elem(size_t i) const{ return (reinterpret_cast<const T*>(_buffer))[i]; }
// Use an opaque buffer to *ensure* the compiler doesn't call a constructor.
// The size 1 buffer is assumed to aligned to the actual members so that the
// elem()
char _buffer[1];
};
template<int N, typename T, precision P, int E0, int E1, int E2, int E3, bool Aligned>
struct _swizzle_base1 : public _swizzle_base0<T, N>
{
};
template<typename T, precision P, int E0, int E1, bool Aligned>
struct _swizzle_base1<2, T, P, E0,E1,-1,-2, Aligned> : public _swizzle_base0<T, 2>
{
GLM_FUNC_QUALIFIER vec<2, T, P> operator ()() const { return vec<2, T, P>(this->elem(E0), this->elem(E1)); }
};
template<typename T, precision P, int E0, int E1, int E2, bool Aligned>
struct _swizzle_base1<3, T, P, E0,E1,E2,-1, Aligned> : public _swizzle_base0<T, 3>
{
GLM_FUNC_QUALIFIER vec<3, T, P> operator ()() const { return vec<3, T, P>(this->elem(E0), this->elem(E1), this->elem(E2)); }
};
template<typename T, precision P, int E0, int E1, int E2, int E3, bool Aligned>
struct _swizzle_base1<4, T, P, E0,E1,E2,E3, Aligned> : public _swizzle_base0<T, 4>
{
GLM_FUNC_QUALIFIER vec<4, T, P> operator ()() const { return vec<4, T, P>(this->elem(E0), this->elem(E1), this->elem(E2), this->elem(E3)); }
};
// Internal class for implementing swizzle operators
/*
Template parameters:
ValueType = type of scalar values (e.g. float, double)
VecType = class the swizzle is applies to (e.g. vec<3, float>)
N = number of components in the vector (e.g. 3)
E0...3 = what index the n-th element of this swizzle refers to in the unswizzled vec
DUPLICATE_ELEMENTS = 1 if there is a repeated element, 0 otherwise (used to specialize swizzles
containing duplicate elements so that they cannot be used as r-values).
*/
template<int N, typename T, precision P, int E0, int E1, int E2, int E3, int DUPLICATE_ELEMENTS>
struct _swizzle_base2 : public _swizzle_base1<N, T, P, E0,E1,E2,E3, detail::is_aligned<P>::value>
{
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (const T& t)
{
for (int i = 0; i < N; ++i)
(*this)[i] = t;
return *this;
}
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (vec<N, T, P> const& that)
{
struct op {
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e = t; }
};
_apply_op(that, op());
return *this;
}
GLM_FUNC_QUALIFIER void operator -= (vec<N, T, P> const& that)
{
struct op {
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e -= t; }
};
_apply_op(that, op());
}
GLM_FUNC_QUALIFIER void operator += (vec<N, T, P> const& that)
{
struct op {
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e += t; }
};
_apply_op(that, op());
}
GLM_FUNC_QUALIFIER void operator *= (vec<N, T, P> const& that)
{
struct op {
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e *= t; }
};
_apply_op(that, op());
}
GLM_FUNC_QUALIFIER void operator /= (vec<N, T, P> const& that)
{
struct op {
GLM_FUNC_QUALIFIER void operator() (T& e, T& t) { e /= t; }
};
_apply_op(that, op());
}
GLM_FUNC_QUALIFIER T& operator[](size_t i)
{
const int offset_dst[4] = { E0, E1, E2, E3 };
return this->elem(offset_dst[i]);
}
GLM_FUNC_QUALIFIER T operator[](size_t i) const
{
const int offset_dst[4] = { E0, E1, E2, E3 };
return this->elem(offset_dst[i]);
}
protected:
template<typename U>
GLM_FUNC_QUALIFIER void _apply_op(vec<N, T, P> const& that, U op)
{
// Make a copy of the data in this == &that.
// The copier should optimize out the copy in cases where the function is
// properly inlined and the copy is not necessary.
T t[N];
for (int i = 0; i < N; ++i)
t[i] = that[i];
for (int i = 0; i < N; ++i)
op( (*this)[i], t[i] );
}
};
// Specialization for swizzles containing duplicate elements. These cannot be modified.
template<int N, typename T, precision P, int E0, int E1, int E2, int E3>
struct _swizzle_base2<N, T, P, E0,E1,E2,E3, 1> : public _swizzle_base1<N, T, P, E0,E1,E2,E3, detail::is_aligned<P>::value>
{
struct Stub {};
GLM_FUNC_QUALIFIER _swizzle_base2& operator= (Stub const &) { return *this; }
GLM_FUNC_QUALIFIER T operator[] (size_t i) const
{
const int offset_dst[4] = { E0, E1, E2, E3 };
return this->elem(offset_dst[i]);
}
};
template<int N, typename T, precision P, int E0, int E1, int E2, int E3>
struct _swizzle : public _swizzle_base2<N, T, P, E0, E1, E2, E3, (E0 == E1 || E0 == E2 || E0 == E3 || E1 == E2 || E1 == E3 || E2 == E3)>
{
typedef _swizzle_base2<N, T, P, E0, E1, E2, E3, (E0 == E1 || E0 == E2 || E0 == E3 || E1 == E2 || E1 == E3 || E2 == E3)> base_type;
using base_type::operator=;
GLM_FUNC_QUALIFIER operator vec<N, T, P> () const { return (*this)(); }
};
//
// To prevent the C++ syntax from getting entirely overwhelming, define some alias macros
//
#define _GLM_SWIZZLE_TEMPLATE1 template<int N, typename T, precision P, int E0, int E1, int E2, int E3>
#define _GLM_SWIZZLE_TEMPLATE2 template<int N, typename T, precision P, int E0, int E1, int E2, int E3, int F0, int F1, int F2, int F3>
#define _GLM_SWIZZLE_TYPE1 _swizzle<N, T, P, E0, E1, E2, E3>
#define _GLM_SWIZZLE_TYPE2 _swizzle<N, T, P, F0, F1, F2, F3>
//
// Wrapper for a binary operator (e.g. u.yy + v.zy)
//
#define _GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \
_GLM_SWIZZLE_TEMPLATE2 \
GLM_FUNC_QUALIFIER vec<N, T, P> operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b) \
{ \
return a() OPERAND b(); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER vec<N, T, P> operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const vec<N, T, P>& b) \
{ \
return a() OPERAND b; \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER vec<N, T, P> operator OPERAND ( const vec<N, T, P>& a, const _GLM_SWIZZLE_TYPE1& b) \
{ \
return a OPERAND b(); \
}
//
// Wrapper for a operand between a swizzle and a binary (e.g. 1.0f - u.xyz)
//
#define _GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(OPERAND) \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER vec<N, T, P> operator OPERAND ( const _GLM_SWIZZLE_TYPE1& a, const T& b) \
{ \
return a() OPERAND b; \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER vec<N, T, P> operator OPERAND ( const T& a, const _GLM_SWIZZLE_TYPE1& b) \
{ \
return a OPERAND b(); \
}
//
// Macro for wrapping a function taking one argument (e.g. abs())
//
#define _GLM_SWIZZLE_FUNCTION_1_ARGS(RETURN_TYPE,FUNCTION) \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a) \
{ \
return FUNCTION(a()); \
}
//
// Macro for wrapping a function taking two vector arguments (e.g. dot()).
//
#define _GLM_SWIZZLE_FUNCTION_2_ARGS(RETURN_TYPE,FUNCTION) \
_GLM_SWIZZLE_TEMPLATE2 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b) \
{ \
return FUNCTION(a(), b()); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE1& b) \
{ \
return FUNCTION(a(), b()); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const typename V& b) \
{ \
return FUNCTION(a(), b); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const V& a, const _GLM_SWIZZLE_TYPE1& b) \
{ \
return FUNCTION(a, b()); \
}
//
// Macro for wrapping a function take 2 vec arguments followed by a scalar (e.g. mix()).
//
#define _GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(RETURN_TYPE,FUNCTION) \
_GLM_SWIZZLE_TEMPLATE2 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE2& b, const T& c) \
{ \
return FUNCTION(a(), b(), c); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const _GLM_SWIZZLE_TYPE1& b, const T& c) \
{ \
return FUNCTION(a(), b(), c); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const _GLM_SWIZZLE_TYPE1& a, const typename S0::vec_type& b, const T& c)\
{ \
return FUNCTION(a(), b, c); \
} \
_GLM_SWIZZLE_TEMPLATE1 \
GLM_FUNC_QUALIFIER typename _GLM_SWIZZLE_TYPE1::RETURN_TYPE FUNCTION(const typename V& a, const _GLM_SWIZZLE_TYPE1& b, const T& c) \
{ \
return FUNCTION(a, b(), c); \
}
}//namespace detail
}//namespace glm
namespace glm
{
namespace detail
{
_GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(-)
_GLM_SWIZZLE_SCALAR_BINARY_OPERATOR_IMPLEMENTATION(*)
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(+)
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(-)
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(*)
_GLM_SWIZZLE_VECTOR_BINARY_OPERATOR_IMPLEMENTATION(/)
}
//
// Swizzles are distinct types from the unswizzled type. The below macros will
// provide template specializations for the swizzle types for the given functions
// so that the compiler does not have any ambiguity to choosing how to handle
// the function.
//
// The alternative is to use the operator()() when calling the function in order
// to explicitly convert the swizzled type to the unswizzled type.
//
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, abs);
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acos);
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, acosh);
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, all);
//_GLM_SWIZZLE_FUNCTION_1_ARGS(vec_type, any);
//_GLM_SWIZZLE_FUNCTION_2_ARGS(value_type, dot);
//_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, cross);
//_GLM_SWIZZLE_FUNCTION_2_ARGS(vec_type, step);
//_GLM_SWIZZLE_FUNCTION_2_ARGS_SCALAR(vec_type, mix);
}
#define _GLM_SWIZZLE2_2_MEMBERS(T, P, E0,E1) \
struct { detail::_swizzle<2, T, P, 0,0,-1,-2> E0 ## E0; }; \
struct { detail::_swizzle<2, T, P, 0,1,-1,-2> E0 ## E1; }; \
struct { detail::_swizzle<2, T, P, 1,0,-1,-2> E1 ## E0; }; \
struct { detail::_swizzle<2, T, P, 1,1,-1,-2> E1 ## E1; };
#define _GLM_SWIZZLE2_3_MEMBERS(T, P, E0,E1) \
struct { detail::_swizzle<3,T, P, 0,0,0,-1> E0 ## E0 ## E0; }; \
struct { detail::_swizzle<3,T, P, 0,0,1,-1> E0 ## E0 ## E1; }; \
struct { detail::_swizzle<3,T, P, 0,1,0,-1> E0 ## E1 ## E0; }; \
struct { detail::_swizzle<3,T, P, 0,1,1,-1> E0 ## E1 ## E1; }; \
struct { detail::_swizzle<3,T, P, 1,0,0,-1> E1 ## E0 ## E0; }; \
struct { detail::_swizzle<3,T, P, 1,0,1,-1> E1 ## E0 ## E1; }; \
struct { detail::_swizzle<3,T, P, 1,1,0,-1> E1 ## E1 ## E0; }; \
struct { detail::_swizzle<3,T, P, 1,1,1,-1> E1 ## E1 ## E1; };
#define _GLM_SWIZZLE2_4_MEMBERS(T, P, E0,E1) \
struct { detail::_swizzle<4,T, P, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
struct { detail::_swizzle<4,T, P, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,1,1,1> E1 ## E1 ## E1 ## E1; };
#define _GLM_SWIZZLE3_2_MEMBERS(T, P, E0,E1,E2) \
struct { detail::_swizzle<2,T, P, 0,0,-1,-2> E0 ## E0; }; \
struct { detail::_swizzle<2,T, P, 0,1,-1,-2> E0 ## E1; }; \
struct { detail::_swizzle<2,T, P, 0,2,-1,-2> E0 ## E2; }; \
struct { detail::_swizzle<2,T, P, 1,0,-1,-2> E1 ## E0; }; \
struct { detail::_swizzle<2,T, P, 1,1,-1,-2> E1 ## E1; }; \
struct { detail::_swizzle<2,T, P, 1,2,-1,-2> E1 ## E2; }; \
struct { detail::_swizzle<2,T, P, 2,0,-1,-2> E2 ## E0; }; \
struct { detail::_swizzle<2,T, P, 2,1,-1,-2> E2 ## E1; }; \
struct { detail::_swizzle<2,T, P, 2,2,-1,-2> E2 ## E2; };
#define _GLM_SWIZZLE3_3_MEMBERS(T, P ,E0,E1,E2) \
struct { detail::_swizzle<3, T, P, 0,0,0,-1> E0 ## E0 ## E0; }; \
struct { detail::_swizzle<3, T, P, 0,0,1,-1> E0 ## E0 ## E1; }; \
struct { detail::_swizzle<3, T, P, 0,0,2,-1> E0 ## E0 ## E2; }; \
struct { detail::_swizzle<3, T, P, 0,1,0,-1> E0 ## E1 ## E0; }; \
struct { detail::_swizzle<3, T, P, 0,1,1,-1> E0 ## E1 ## E1; }; \
struct { detail::_swizzle<3, T, P, 0,1,2,-1> E0 ## E1 ## E2; }; \
struct { detail::_swizzle<3, T, P, 0,2,0,-1> E0 ## E2 ## E0; }; \
struct { detail::_swizzle<3, T, P, 0,2,1,-1> E0 ## E2 ## E1; }; \
struct { detail::_swizzle<3, T, P, 0,2,2,-1> E0 ## E2 ## E2; }; \
struct { detail::_swizzle<3, T, P, 1,0,0,-1> E1 ## E0 ## E0; }; \
struct { detail::_swizzle<3, T, P, 1,0,1,-1> E1 ## E0 ## E1; }; \
struct { detail::_swizzle<3, T, P, 1,0,2,-1> E1 ## E0 ## E2; }; \
struct { detail::_swizzle<3, T, P, 1,1,0,-1> E1 ## E1 ## E0; }; \
struct { detail::_swizzle<3, T, P, 1,1,1,-1> E1 ## E1 ## E1; }; \
struct { detail::_swizzle<3, T, P, 1,1,2,-1> E1 ## E1 ## E2; }; \
struct { detail::_swizzle<3, T, P, 1,2,0,-1> E1 ## E2 ## E0; }; \
struct { detail::_swizzle<3, T, P, 1,2,1,-1> E1 ## E2 ## E1; }; \
struct { detail::_swizzle<3, T, P, 1,2,2,-1> E1 ## E2 ## E2; }; \
struct { detail::_swizzle<3, T, P, 2,0,0,-1> E2 ## E0 ## E0; }; \
struct { detail::_swizzle<3, T, P, 2,0,1,-1> E2 ## E0 ## E1; }; \
struct { detail::_swizzle<3, T, P, 2,0,2,-1> E2 ## E0 ## E2; }; \
struct { detail::_swizzle<3, T, P, 2,1,0,-1> E2 ## E1 ## E0; }; \
struct { detail::_swizzle<3, T, P, 2,1,1,-1> E2 ## E1 ## E1; }; \
struct { detail::_swizzle<3, T, P, 2,1,2,-1> E2 ## E1 ## E2; }; \
struct { detail::_swizzle<3, T, P, 2,2,0,-1> E2 ## E2 ## E0; }; \
struct { detail::_swizzle<3, T, P, 2,2,1,-1> E2 ## E2 ## E1; }; \
struct { detail::_swizzle<3, T, P, 2,2,2,-1> E2 ## E2 ## E2; };
#define _GLM_SWIZZLE3_4_MEMBERS(T, P, E0,E1,E2) \
struct { detail::_swizzle<4,T, P, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \
struct { detail::_swizzle<4,T, P, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
struct { detail::_swizzle<4,T, P, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \
struct { detail::_swizzle<4,T, P, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \
struct { detail::_swizzle<4,T, P, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \
struct { detail::_swizzle<4,T, P, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \
struct { detail::_swizzle<4,T, P, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
struct { detail::_swizzle<4,T, P, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \
struct { detail::_swizzle<4,T, P, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \
struct { detail::_swizzle<4,T, P, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \
struct { detail::_swizzle<4,T, P, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \
struct { detail::_swizzle<4,T, P, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \
struct { detail::_swizzle<4,T, P, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \
struct { detail::_swizzle<4,T, P, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \
struct { detail::_swizzle<4,T, P, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \
struct { detail::_swizzle<4,T, P, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \
struct { detail::_swizzle<4,T, P, 1,0,0,0> E1 ## E0 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,0,0,1> E1 ## E0 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,0,0,2> E1 ## E0 ## E0 ## E2; }; \
struct { detail::_swizzle<4,T, P, 1,0,1,0> E1 ## E0 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,0,1,1> E1 ## E0 ## E1 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,0,1,2> E1 ## E0 ## E1 ## E2; }; \
struct { detail::_swizzle<4,T, P, 1,0,2,0> E1 ## E0 ## E2 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,0,2,1> E1 ## E0 ## E2 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,0,2,2> E1 ## E0 ## E2 ## E2; }; \
struct { detail::_swizzle<4,T, P, 1,1,0,0> E1 ## E1 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,1,0,1> E1 ## E1 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,1,0,2> E1 ## E1 ## E0 ## E2; }; \
struct { detail::_swizzle<4,T, P, 1,1,1,0> E1 ## E1 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,1,1,1> E1 ## E1 ## E1 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,1,1,2> E1 ## E1 ## E1 ## E2; }; \
struct { detail::_swizzle<4,T, P, 1,1,2,0> E1 ## E1 ## E2 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,1,2,1> E1 ## E1 ## E2 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,1,2,2> E1 ## E1 ## E2 ## E2; }; \
struct { detail::_swizzle<4,T, P, 1,2,0,0> E1 ## E2 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,2,0,1> E1 ## E2 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,2,0,2> E1 ## E2 ## E0 ## E2; }; \
struct { detail::_swizzle<4,T, P, 1,2,1,0> E1 ## E2 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,2,1,1> E1 ## E2 ## E1 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,2,1,2> E1 ## E2 ## E1 ## E2; }; \
struct { detail::_swizzle<4,T, P, 1,2,2,0> E1 ## E2 ## E2 ## E0; }; \
struct { detail::_swizzle<4,T, P, 1,2,2,1> E1 ## E2 ## E2 ## E1; }; \
struct { detail::_swizzle<4,T, P, 1,2,2,2> E1 ## E2 ## E2 ## E2; }; \
struct { detail::_swizzle<4,T, P, 2,0,0,0> E2 ## E0 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 2,0,0,1> E2 ## E0 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 2,0,0,2> E2 ## E0 ## E0 ## E2; }; \
struct { detail::_swizzle<4,T, P, 2,0,1,0> E2 ## E0 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 2,0,1,1> E2 ## E0 ## E1 ## E1; }; \
struct { detail::_swizzle<4,T, P, 2,0,1,2> E2 ## E0 ## E1 ## E2; }; \
struct { detail::_swizzle<4,T, P, 2,0,2,0> E2 ## E0 ## E2 ## E0; }; \
struct { detail::_swizzle<4,T, P, 2,0,2,1> E2 ## E0 ## E2 ## E1; }; \
struct { detail::_swizzle<4,T, P, 2,0,2,2> E2 ## E0 ## E2 ## E2; }; \
struct { detail::_swizzle<4,T, P, 2,1,0,0> E2 ## E1 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 2,1,0,1> E2 ## E1 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 2,1,0,2> E2 ## E1 ## E0 ## E2; }; \
struct { detail::_swizzle<4,T, P, 2,1,1,0> E2 ## E1 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 2,1,1,1> E2 ## E1 ## E1 ## E1; }; \
struct { detail::_swizzle<4,T, P, 2,1,1,2> E2 ## E1 ## E1 ## E2; }; \
struct { detail::_swizzle<4,T, P, 2,1,2,0> E2 ## E1 ## E2 ## E0; }; \
struct { detail::_swizzle<4,T, P, 2,1,2,1> E2 ## E1 ## E2 ## E1; }; \
struct { detail::_swizzle<4,T, P, 2,1,2,2> E2 ## E1 ## E2 ## E2; }; \
struct { detail::_swizzle<4,T, P, 2,2,0,0> E2 ## E2 ## E0 ## E0; }; \
struct { detail::_swizzle<4,T, P, 2,2,0,1> E2 ## E2 ## E0 ## E1; }; \
struct { detail::_swizzle<4,T, P, 2,2,0,2> E2 ## E2 ## E0 ## E2; }; \
struct { detail::_swizzle<4,T, P, 2,2,1,0> E2 ## E2 ## E1 ## E0; }; \
struct { detail::_swizzle<4,T, P, 2,2,1,1> E2 ## E2 ## E1 ## E1; }; \
struct { detail::_swizzle<4,T, P, 2,2,1,2> E2 ## E2 ## E1 ## E2; }; \
struct { detail::_swizzle<4,T, P, 2,2,2,0> E2 ## E2 ## E2 ## E0; }; \
struct { detail::_swizzle<4,T, P, 2,2,2,1> E2 ## E2 ## E2 ## E1; }; \
struct { detail::_swizzle<4,T, P, 2,2,2,2> E2 ## E2 ## E2 ## E2; };
#define _GLM_SWIZZLE4_2_MEMBERS(T, P, E0,E1,E2,E3) \
struct { detail::_swizzle<2,T, P, 0,0,-1,-2> E0 ## E0; }; \
struct { detail::_swizzle<2,T, P, 0,1,-1,-2> E0 ## E1; }; \
struct { detail::_swizzle<2,T, P, 0,2,-1,-2> E0 ## E2; }; \
struct { detail::_swizzle<2,T, P, 0,3,-1,-2> E0 ## E3; }; \
struct { detail::_swizzle<2,T, P, 1,0,-1,-2> E1 ## E0; }; \
struct { detail::_swizzle<2,T, P, 1,1,-1,-2> E1 ## E1; }; \
struct { detail::_swizzle<2,T, P, 1,2,-1,-2> E1 ## E2; }; \
struct { detail::_swizzle<2,T, P, 1,3,-1,-2> E1 ## E3; }; \
struct { detail::_swizzle<2,T, P, 2,0,-1,-2> E2 ## E0; }; \
struct { detail::_swizzle<2,T, P, 2,1,-1,-2> E2 ## E1; }; \
struct { detail::_swizzle<2,T, P, 2,2,-1,-2> E2 ## E2; }; \
struct { detail::_swizzle<2,T, P, 2,3,-1,-2> E2 ## E3; }; \
struct { detail::_swizzle<2,T, P, 3,0,-1,-2> E3 ## E0; }; \
struct { detail::_swizzle<2,T, P, 3,1,-1,-2> E3 ## E1; }; \
struct { detail::_swizzle<2,T, P, 3,2,-1,-2> E3 ## E2; }; \
struct { detail::_swizzle<2,T, P, 3,3,-1,-2> E3 ## E3; };
#define _GLM_SWIZZLE4_3_MEMBERS(T, P, E0,E1,E2,E3) \
struct { detail::_swizzle<3, T, P, 0,0,0,-1> E0 ## E0 ## E0; }; \
struct { detail::_swizzle<3, T, P, 0,0,1,-1> E0 ## E0 ## E1; }; \
struct { detail::_swizzle<3, T, P, 0,0,2,-1> E0 ## E0 ## E2; }; \
struct { detail::_swizzle<3, T, P, 0,0,3,-1> E0 ## E0 ## E3; }; \
struct { detail::_swizzle<3, T, P, 0,1,0,-1> E0 ## E1 ## E0; }; \
struct { detail::_swizzle<3, T, P, 0,1,1,-1> E0 ## E1 ## E1; }; \
struct { detail::_swizzle<3, T, P, 0,1,2,-1> E0 ## E1 ## E2; }; \
struct { detail::_swizzle<3, T, P, 0,1,3,-1> E0 ## E1 ## E3; }; \
struct { detail::_swizzle<3, T, P, 0,2,0,-1> E0 ## E2 ## E0; }; \
struct { detail::_swizzle<3, T, P, 0,2,1,-1> E0 ## E2 ## E1; }; \
struct { detail::_swizzle<3, T, P, 0,2,2,-1> E0 ## E2 ## E2; }; \
struct { detail::_swizzle<3, T, P, 0,2,3,-1> E0 ## E2 ## E3; }; \
struct { detail::_swizzle<3, T, P, 0,3,0,-1> E0 ## E3 ## E0; }; \
struct { detail::_swizzle<3, T, P, 0,3,1,-1> E0 ## E3 ## E1; }; \
struct { detail::_swizzle<3, T, P, 0,3,2,-1> E0 ## E3 ## E2; }; \
struct { detail::_swizzle<3, T, P, 0,3,3,-1> E0 ## E3 ## E3; }; \
struct { detail::_swizzle<3, T, P, 1,0,0,-1> E1 ## E0 ## E0; }; \
struct { detail::_swizzle<3, T, P, 1,0,1,-1> E1 ## E0 ## E1; }; \
struct { detail::_swizzle<3, T, P, 1,0,2,-1> E1 ## E0 ## E2; }; \
struct { detail::_swizzle<3, T, P, 1,0,3,-1> E1 ## E0 ## E3; }; \
struct { detail::_swizzle<3, T, P, 1,1,0,-1> E1 ## E1 ## E0; }; \
struct { detail::_swizzle<3, T, P, 1,1,1,-1> E1 ## E1 ## E1; }; \
struct { detail::_swizzle<3, T, P, 1,1,2,-1> E1 ## E1 ## E2; }; \
struct { detail::_swizzle<3, T, P, 1,1,3,-1> E1 ## E1 ## E3; }; \
struct { detail::_swizzle<3, T, P, 1,2,0,-1> E1 ## E2 ## E0; }; \
struct { detail::_swizzle<3, T, P, 1,2,1,-1> E1 ## E2 ## E1; }; \
struct { detail::_swizzle<3, T, P, 1,2,2,-1> E1 ## E2 ## E2; }; \
struct { detail::_swizzle<3, T, P, 1,2,3,-1> E1 ## E2 ## E3; }; \
struct { detail::_swizzle<3, T, P, 1,3,0,-1> E1 ## E3 ## E0; }; \
struct { detail::_swizzle<3, T, P, 1,3,1,-1> E1 ## E3 ## E1; }; \
struct { detail::_swizzle<3, T, P, 1,3,2,-1> E1 ## E3 ## E2; }; \
struct { detail::_swizzle<3, T, P, 1,3,3,-1> E1 ## E3 ## E3; }; \
struct { detail::_swizzle<3, T, P, 2,0,0,-1> E2 ## E0 ## E0; }; \
struct { detail::_swizzle<3, T, P, 2,0,1,-1> E2 ## E0 ## E1; }; \
struct { detail::_swizzle<3, T, P, 2,0,2,-1> E2 ## E0 ## E2; }; \
struct { detail::_swizzle<3, T, P, 2,0,3,-1> E2 ## E0 ## E3; }; \
struct { detail::_swizzle<3, T, P, 2,1,0,-1> E2 ## E1 ## E0; }; \
struct { detail::_swizzle<3, T, P, 2,1,1,-1> E2 ## E1 ## E1; }; \
struct { detail::_swizzle<3, T, P, 2,1,2,-1> E2 ## E1 ## E2; }; \
struct { detail::_swizzle<3, T, P, 2,1,3,-1> E2 ## E1 ## E3; }; \
struct { detail::_swizzle<3, T, P, 2,2,0,-1> E2 ## E2 ## E0; }; \
struct { detail::_swizzle<3, T, P, 2,2,1,-1> E2 ## E2 ## E1; }; \
struct { detail::_swizzle<3, T, P, 2,2,2,-1> E2 ## E2 ## E2; }; \
struct { detail::_swizzle<3, T, P, 2,2,3,-1> E2 ## E2 ## E3; }; \
struct { detail::_swizzle<3, T, P, 2,3,0,-1> E2 ## E3 ## E0; }; \
struct { detail::_swizzle<3, T, P, 2,3,1,-1> E2 ## E3 ## E1; }; \
struct { detail::_swizzle<3, T, P, 2,3,2,-1> E2 ## E3 ## E2; }; \
struct { detail::_swizzle<3, T, P, 2,3,3,-1> E2 ## E3 ## E3; }; \
struct { detail::_swizzle<3, T, P, 3,0,0,-1> E3 ## E0 ## E0; }; \
struct { detail::_swizzle<3, T, P, 3,0,1,-1> E3 ## E0 ## E1; }; \
struct { detail::_swizzle<3, T, P, 3,0,2,-1> E3 ## E0 ## E2; }; \
struct { detail::_swizzle<3, T, P, 3,0,3,-1> E3 ## E0 ## E3; }; \
struct { detail::_swizzle<3, T, P, 3,1,0,-1> E3 ## E1 ## E0; }; \
struct { detail::_swizzle<3, T, P, 3,1,1,-1> E3 ## E1 ## E1; }; \
struct { detail::_swizzle<3, T, P, 3,1,2,-1> E3 ## E1 ## E2; }; \
struct { detail::_swizzle<3, T, P, 3,1,3,-1> E3 ## E1 ## E3; }; \
struct { detail::_swizzle<3, T, P, 3,2,0,-1> E3 ## E2 ## E0; }; \
struct { detail::_swizzle<3, T, P, 3,2,1,-1> E3 ## E2 ## E1; }; \
struct { detail::_swizzle<3, T, P, 3,2,2,-1> E3 ## E2 ## E2; }; \
struct { detail::_swizzle<3, T, P, 3,2,3,-1> E3 ## E2 ## E3; }; \
struct { detail::_swizzle<3, T, P, 3,3,0,-1> E3 ## E3 ## E0; }; \
struct { detail::_swizzle<3, T, P, 3,3,1,-1> E3 ## E3 ## E1; }; \
struct { detail::_swizzle<3, T, P, 3,3,2,-1> E3 ## E3 ## E2; }; \
struct { detail::_swizzle<3, T, P, 3,3,3,-1> E3 ## E3 ## E3; };
#define _GLM_SWIZZLE4_4_MEMBERS(T, P, E0,E1,E2,E3) \
struct { detail::_swizzle<4, T, P, 0,0,0,0> E0 ## E0 ## E0 ## E0; }; \
struct { detail::_swizzle<4, T, P, 0,0,0,1> E0 ## E0 ## E0 ## E1; }; \
struct { detail::_swizzle<4, T, P, 0,0,0,2> E0 ## E0 ## E0 ## E2; }; \
struct { detail::_swizzle<4, T, P, 0,0,0,3> E0 ## E0 ## E0 ## E3; }; \
struct { detail::_swizzle<4, T, P, 0,0,1,0> E0 ## E0 ## E1 ## E0; }; \
struct { detail::_swizzle<4, T, P, 0,0,1,1> E0 ## E0 ## E1 ## E1; }; \
struct { detail::_swizzle<4, T, P, 0,0,1,2> E0 ## E0 ## E1 ## E2; }; \
struct { detail::_swizzle<4, T, P, 0,0,1,3> E0 ## E0 ## E1 ## E3; }; \
struct { detail::_swizzle<4, T, P, 0,0,2,0> E0 ## E0 ## E2 ## E0; }; \
struct { detail::_swizzle<4, T, P, 0,0,2,1> E0 ## E0 ## E2 ## E1; }; \
struct { detail::_swizzle<4, T, P, 0,0,2,2> E0 ## E0 ## E2 ## E2; }; \
struct { detail::_swizzle<4, T, P, 0,0,2,3> E0 ## E0 ## E2 ## E3; }; \
struct { detail::_swizzle<4, T, P, 0,0,3,0> E0 ## E0 ## E3 ## E0; }; \
struct { detail::_swizzle<4, T, P, 0,0,3,1> E0 ## E0 ## E3 ## E1; }; \
struct { detail::_swizzle<4, T, P, 0,0,3,2> E0 ## E0 ## E3 ## E2; }; \
struct { detail::_swizzle<4, T, P, 0,0,3,3> E0 ## E0 ## E3 ## E3; }; \
struct { detail::_swizzle<4, T, P, 0,1,0,0> E0 ## E1 ## E0 ## E0; }; \
struct { detail::_swizzle<4, T, P, 0,1,0,1> E0 ## E1 ## E0 ## E1; }; \
struct { detail::_swizzle<4, T, P, 0,1,0,2> E0 ## E1 ## E0 ## E2; }; \
struct { detail::_swizzle<4, T, P, 0,1,0,3> E0 ## E1 ## E0 ## E3; }; \
struct { detail::_swizzle<4, T, P, 0,1,1,0> E0 ## E1 ## E1 ## E0; }; \
struct { detail::_swizzle<4, T, P, 0,1,1,1> E0 ## E1 ## E1 ## E1; }; \
struct { detail::_swizzle<4, T, P, 0,1,1,2> E0 ## E1 ## E1 ## E2; }; \
struct { detail::_swizzle<4, T, P, 0,1,1,3> E0 ## E1 ## E1 ## E3; }; \
struct { detail::_swizzle<4, T, P, 0,1,2,0> E0 ## E1 ## E2 ## E0; }; \
struct { detail::_swizzle<4, T, P, 0,1,2,1> E0 ## E1 ## E2 ## E1; }; \
struct { detail::_swizzle<4, T, P, 0,1,2,2> E0 ## E1 ## E2 ## E2; }; \
struct { detail::_swizzle<4, T, P, 0,1,2,3> E0 ## E1 ## E2 ## E3; }; \
struct { detail::_swizzle<4, T, P, 0,1,3,0> E0 ## E1 ## E3 ## E0; }; \
struct { detail::_swizzle<4, T, P, 0,1,3,1> E0 ## E1 ## E3 ## E1; }; \
struct { detail::_swizzle<4, T, P, 0,1,3,2> E0 ## E1 ## E3 ## E2; }; \
struct { detail::_swizzle<4, T, P, 0,1,3,3> E0 ## E1 ## E3 ## E3; }; \
struct { detail::_swizzle<4, T, P, 0,2,0,0> E0 ## E2 ## E0 ## E0; }; \
struct { detail::_swizzle<4, T, P, 0,2,0,1> E0 ## E2 ## E0 ## E1; }; \
struct { detail::_swizzle<4, T, P, 0,2,0,2> E0 ## E2 ## E0 ## E2; }; \
struct { detail::_swizzle<4, T, P, 0,2,0,3> E0 ## E2 ## E0 ## E3; }; \
struct { detail::_swizzle<4, T, P, 0,2,1,0> E0 ## E2 ## E1 ## E0; }; \
struct { detail::_swizzle<4, T, P, 0,2,1,1> E0 ## E2 ## E1 ## E1; }; \
struct { detail::_swizzle<4, T, P, 0,2,1,2> E0 ## E2 ## E1 ## E2; }; \
struct { detail::_swizzle<4, T, P, 0,2,1,3> E0 ## E2 ## E1 ## E3; }; \
struct { detail::_swizzle<4, T, P, 0,2,2,0> E0 ## E2 ## E2 ## E0; }; \
struct { detail::_swizzle<4, T, P, 0,2,2,1> E0 ## E2 ## E2 ## E1; }; \
struct { detail::_swizzle<4, T, P, 0,2,2,2> E0 ## E2 ## E2 ## E2; }; \
struct { detail::_swizzle<4, T, P, 0,2,2,3> E0 ## E2 ## E2 ## E3; }; \
struct { detail::_swizzle<4, T, P, 0,2,3,0> E0 ## E2 ## E3 ## E0; }; \
struct { detail::_swizzle<4, T, P, 0,2,3,1> E0 ## E2 ## E3 ## E1; }; \
struct { detail::_swizzle<4, T, P, 0,2,3,2> E0 ## E2 ## E3 ##<